License & Usage Rights
Last updated: October 15, 2026
This page explains what you can and can't do with anything you download from store.samsmyers.com. The short version: use the sounds in your own music as much as you like, keep all your royalties, but don't share them or turn them into products for other producers.
By downloading or using any Sam Smyers product, you agree to these terms.
1. What this license covers
This license covers every Sam Smyers sound product, paid or free, including:
- Serum presets (Serum 1 and Serum 2), wavetables, and any other synth presets
- MIDI files
- Sample packs: one-shots, loops, and other audio samples
- Ableton Live templates and project files, including the presets, MIDI, effect chains, and samples inside them
Together these are called "the sounds" on this page. Some products also include their own License.txt. If that file says something different from this page, the License.txt wins for that product.
2. What you're buying
You're buying a license to use the sounds, not the sounds themselves. Sam Smyers keeps the copyright in all of them.
The license:
- is for one person
- doesn't run out
- covers the whole world
- is non-exclusive, meaning other people can buy the same sounds
- can't be transferred, resold, or given to anyone else
3. What you CAN do
- Use the sounds in your own original music, as much as you like, on as many tracks as you like.
- Change them however you want: tweak, resample, layer, chop, and process them.
- Release your music commercially on Spotify, Apple Music, Beatport, Bandcamp, SoundCloud, YouTube, vinyl, or anywhere else. You keep 100% of your royalties. You don't need to credit Sam Smyers, though a shout-out is always appreciated.
- Sell or lease beats and instrumentals you've made with the sounds, as finished tracks.
- Produce tracks for clients, such as artists or labels, using the sounds. Your client gets the finished track, not the sound files.
- Use your music in other projects: film, TV, games, ads, podcasts, social media videos, and live sets.
- Show the sounds in action in videos and livestreams of you making music.
- Install the sounds on any computer you own.
4. What you CAN'T do
- Share or resell the files. Don't upload, sell, trade, or give away any of the sounds, for free or for money, in their original form or modified. That includes posting them to file-sharing sites, Discord servers, or group buys.
- Make sound products for other producers. You can't use the sounds, or audio, MIDI, or presets made from them, in any sample pack, loop kit, one-shot kit, MIDI pack, preset pack, construction kit, project file, template, sound library, or virtual instrument, even if you modify the sounds or create new melodies with them, and even if you give the product away for free. This includes selling loops or one-shots on sample marketplaces or stock audio sites. If you want to do this, see "Extended licenses" below.
- Sell sounds on their own. The sounds can only be released as part of a finished piece of music or other creative work. You can't sell or license them as standalone sound effects, loops, or samples.
- Release a template track as your own. Templates and project files are there for you to learn from and pull sounds out of. If you release music that started from a template, you must write your own melodies and bassline and make your own arrangement. Changing the title, tempo, key, or a few sounds is not enough.
- Use vocals from Sam Smyers's own songs. Vocals or acapellas included in project files or stems of Sam Smyers's original songs are for learning only. Remove them before you release anything.
- Use the sounds to train AI. You can't use any of the sounds as training data, source material, or input for AI or machine-learning models, including generative music tools.
- Make conflicting Content ID claims. You can't register the sounds themselves with YouTube Content ID or any similar system. If you register your own finished track, you're responsible for releasing any claims it makes against other producers who used the same sounds.
- Claim to be connected to an artist. Product descriptions name artists only to describe a style of music. Sam Smyers isn't affiliated with or endorsed by them, and you can't suggest that your music uses their sounds or has their approval.
- Share accounts or download links. Your download links and any course logins are for you only.
5. Extended licenses
Want to use the sounds in a way that section 4 doesn't allow, such as making loops for your own sample pack? Extended licenses are available for some uses. Contact us before you start, with details of what you're making, and we'll let you know if it's possible and what it costs. An extended license only counts if it's in writing from Sam Smyers.
6. Proof of license
Labels, distributors, and clients sometimes ask producers to prove they're allowed to use their samples. Your order confirmation email, together with this page, is your proof of license. Keep the email somewhere safe. If you lose it, contact us and we'll resend it.
7. Things you need on your own
The products don't include any software. You need your own licensed copy of Xfer Serum, Ableton Live, or whatever software a product lists. Sam Smyers isn't affiliated with Xfer Records, Ableton, or any other software company named on this site.
8. If you break these terms
If you break these terms, your license ends straight away and you must delete the sounds. Music you released before that, as long as it followed these terms, is not affected. We may also take action to protect our rights, such as sending takedown notices for files that have been shared or resold.
9. Courses
Course videos, files, and materials are for your personal learning only. Don't share, record, re-upload, or resell them, and don't share your course login. Any sounds included with a course follow the rest of this page.
10. No warranty
The sounds are provided as they are. Sam Smyers isn't responsible for any loss or damage that comes from using them, as far as the law allows. Refunds are covered by our Refund policy.
11. Changes to this license
We may update this page from time to time. The version in place when you bought a product applies to that purchase.
Common questions
Can I use the presets in tracks I release on Spotify, Beatport, etc.?
Yes. It's 100% royalty-free, and you don't need to credit us.
Can I sell beats I made with the sounds?
Yes, as long as you sell finished beats or instrumentals and not the sounds themselves.
Can I use the presets to make loops or melodies for my own sample pack?
Not under the standard license, even if you write your own melodies and never share the preset files. Loops made from the presets still carry those sounds to other producers. Contact us about an extended license.
Can I tweak a preset and sell it in my own preset pack?
No. A modified preset is still based on our work.
Can I use the sounds in a track I'm producing for another artist?
Yes. The artist gets the finished track, and the sound files stay with you.
Will I get a copyright claim on YouTube?
We don't register our sounds with Content ID. If you get a claim, it's usually from another producer who used the same sounds and registered their track. Let us know and we'll help you sort it out.
Do I need to credit Sam Smyers?
No, but we'd love to hear what you make. Tag @samsmyers.
Still not sure?
Contact us at support@samsmyers.com or through the Contact page before you use the sounds. We're happy to help.
© Sam Smyers. All rights reserved.